Pixels Lite Paper
  • Pixels.xyz Lite Paper
    • NFT Integrations
    • Getting Started
  • Our Approach
    • The Economics of Balance
  • Gameplay
    • Farming
      • Planting and Harvesting
        • How to Farm
      • Energy
    • Land Ownership
      • World Building
      • Reward Sharing
      • Upgrades
      • Community Features
    • Quests
      • Quest Guide
  • Farm Land NFT
    • Traits
    • OpenSea
  • Token
    • Tokenomics 101
    • Our Thesis
    • Allocation
    • Token Roadmap
  • Product Roadmap
    • Long Term Roadmap
  • About Us
    • Team
    • Investors
  • How to Play
    • Getting Started
    • Tips & Tricks
    • Community
    • Encyclopedia
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  1. Token

Allocation

We're strong believers in rewarding early users and the aligned incentive that a token can create.

While our game mechanics are not blockchain-backed (yet...) all progress is still being saved in-game.

Quality Holders

In alignment with our play-to-mint, we've learned how valuable quality holders are in a project. The reason we are dropping a token is to give access to all of the benefits of play-to-earn gaming to those who actually enjoy our game. The health of our ecosystem depends on having holders of our token who are actually playing our game, not holding it to speculate.

Play-to-Airdrop

A large portion of our token drop will be allocated for early players and airdropped based on progress made in the game up to the time of the token drop.

This rewards early players and gets the token in the hands of people actually playing our game. A win-win for everyone involved.

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Last updated 3 years ago